Burn

Quick Start
from terminaltexteffects.effects.effect_burn import Burn
effect = Burn("YourTextHere")
with effect.terminal_output() as terminal:
for frame in effect:
terminal.print(frame)
Characters are ignited and burn up the screen.
Classes:
| Name | Description |
|---|---|
Burn |
Characters are ignited and burn up the screen. |
BurnConfig |
Configuration for the Burn effect. |
BurnIterator |
Iterates over the Burn effect. Does not normally need to be called directly. |
Burn
Bases: BaseEffect[BurnConfig]
Characters are ignited and burn up the screen.
Attributes:
| Name | Type | Description |
|---|---|---|
effect_config |
BurnConfig
|
Configuration for the effect. |
terminal_config |
TerminalConfig
|
Configuration for the terminal. |
Source code in terminaltexteffects/effects/effect_burn.py
BurnConfig
dataclass
Bases: BaseConfig
Configuration for the Burn effect.
Attributes:
| Name | Type | Description |
|---|---|---|
starting_color |
Color
|
Color of the characters before they start to burn. |
burn_colors |
tuple[Color, ...]
|
Colors transitioned through as the characters burn. |
smoke_chance |
float
|
Chance a given character will produce smoke while burning. Use 0 for no smoke. |
final_gradient_stops |
tuple[Color, ...]
|
Tuple of colors for the final color gradient. If only one color is provided, the characters will be displayed in that color. |
final_gradient_steps |
tuple[int, ...] | int
|
Tuple of the number of gradient steps to use. More steps will create a smoother and longer gradient animation. Valid values are n > 0. |
final_gradient_direction |
Direction
|
Direction of the final gradient. |
Source code in terminaltexteffects/effects/effect_burn.py
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burn_colors = ArgSpec(name='--burn-colors', type=(argutils.ColorArg.type_parser), default=(Color('#ffffff'), Color('#fff75d'), Color('#fe650d'), Color('#8A003C'), Color('#510100')), nargs='+', action=(argutils.TupleAction), metavar=(argutils.ColorArg.METAVAR), help='Colors transitioned through as the characters burn.')
class-attribute
instance-attribute
tuple[Color, ...] : Colors transitioned through as the characters burn.
final_gradient_direction = ArgSpec(name='--final-gradient-direction', type=(argutils.GradientDirection.type_parser), default=(Gradient.Direction.VERTICAL), metavar=(argutils.GradientDirection.METAVAR), help='Direction of the final gradient.')
class-attribute
instance-attribute
Gradient.Direction : Direction of the final gradient.
final_gradient_steps = ArgSpec(name='--final-gradient-steps', type=(argutils.PositiveInt.type_parser), nargs='+', action=(argutils.TupleAction), default=12, metavar=(argutils.PositiveInt.METAVAR), help='Space separated, unquoted, list of the number of gradient steps to use. More steps will create a smoother and longer gradient animation.')
class-attribute
instance-attribute
tuple[int, ...] | int : Int or Tuple of ints for the number of gradient steps to use. More steps will create a smoother and longer gradient animation.
final_gradient_stops = ArgSpec(name='--final-gradient-stops', type=(argutils.ColorArg.type_parser), nargs='+', action=(argutils.TupleAction), default=(Color('#00c3ff'), Color('#ffff1c')), metavar=(argutils.ColorArg.METAVAR), help='Space separated, unquoted, list of colors for the character gradient (applied across the canvas). If only one color is provided, the characters will be displayed in that color.')
class-attribute
instance-attribute
tuple[Color, ...] : Tuple of colors for the final color gradient. If only one color is provided, the characters will be displayed in that color.
smoke_chance = ArgSpec(name='--smoke-chance', type=(argutils.NonNegativeRatio.type_parser), default=0.5, metavar=(argutils.NonNegativeRatio.METAVAR), help='Chance a given character will produce smoke while burning. Use 0 for no smoke.')
class-attribute
instance-attribute
float : Chance a given character will produce smoke while burning. Use 0 for no smoke.
starting_color = ArgSpec(name='--starting-color', type=(argutils.ColorArg.type_parser), default=(Color('#837373')), metavar=(argutils.ColorArg.METAVAR), help='Color of the characters before they start to burn.')
class-attribute
instance-attribute
Color : Color of the characters before they start to burn.
BurnIterator
Bases: BaseEffectIterator[BurnConfig]
Iterator for the Burn effect.
Source code in terminaltexteffects/effects/effect_burn.py
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__init__(effect)
Initialize the Burn effect iterator.
Parameters:
| Name | Type | Description | Default |
|---|---|---|---|
effect
|
Burn
|
The effect to use for the iterator. |
required |
Source code in terminaltexteffects/effects/effect_burn.py
__next__()
Return the next frame in the animation.
Source code in terminaltexteffects/effects/effect_burn.py
build()
Build the Burn effect.
Source code in terminaltexteffects/effects/effect_burn.py
get_effect_resources()
Get the command, effect class, and configuration class for the effect.
Returns:
| Type | Description |
|---|---|
tuple[str, type[BaseEffect], type[BaseConfig]]
|
tuple[str, type[BaseEffect], type[BaseConfig]]: The command name, effect class, and configuration class. |